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    VR &ICT for Empathy

    by DigiEduHack Central_Team 02/18/2022 03:59 PM GMT

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        Description

        Team name: Empathy Network
        Team members: Sinja Hantschmann, Anke Krestel, Celina Breuer, Quynh Lan Nguyen, Léonie Smettons, Berkay Cihan, Leon Julius Aschenbach, Max Remien, Michel Rieckhoff, Finnegan Tidwell, Julian Heitzer, Vanessa Schmidt, Maria Aydin and Bao-Thy Shayla Nguyen
        Host: Beuth University of Applied Sciences, Berlin, Germany
        Challenge: Emerging technologies for education


        Bullying and systematic social exclusion are a problem not only in school but in the everyday life. With the spread of online communication, the phenomena have become ever stealthier and also anonymous.

        With VR &ICT for Empathy, we would like to raise awareness of the topic, empower and encourage children (11-14 y.old) to stand up when they witness bullying and make a point that bullying is not something that should be left unnoticed.


        VR &ICT for Empathy has two main building blocks:

        1. Block 1: VR experience: The VR experience is supposed to take place in a school setting/project work of a class.
          Pupils are divided into smaller groups to get the VR experience in the format of a short film/


        2. Block 2: App supporting the transfer of the experience to daily life
          The app will give some hints and prepare the students before entering the VR experience. After that, all students will be invited to come together in small groups to talk about their experience in a discussion guided by the app.
          The app can also be used as a follow-up tool of the discussion in the classroom. It will send thought-provoking messages from time to time, reflecting questions or calls to action to the student. The app will frame the experience rather positively as a way of helping a friend or peer and create a sense of empowerment by standing up against bullying.


        Read the full description here.

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