DescriptionTeam name: Believe
Team members: Lucía Corilla, Sergio Farfán, Nidia Quintana, Carla Rojas, Carlos Rojas
Challenge: 28H, challenge your mind - Access to quality online education
Challenge host: Universidad Peruana de Ciencias Aplicadas, Lima, Peru
Challenge theme: Access and Availability
Solution description:
EduSex is a game based on everyday stories adapted to the age of the player, allowing children and teenagers to learn about Comprehensive Sex Education (CSE) in a playful way.
The goal of EduSex is to educate users about different topics covered by CSE, supporting them in their psychological and physical development. The game is based on scenarios related to daily life that change their content according to the age and the geographical location of the players.
The solution covers the age range between 6 and 20 years, dividing them in four separate age groups: second childhood (6-12 years old), pre adolescence (12 -14 years old), adolescence (14 - 18 years old) and late adolescence (18- 20 years old). In the long term, the solution will target people of all ages, interested in CSE.
The game is divided into 20 stages with 100 levels, each explaining different moments of the avatar's daily life through videos with interactive audios. When a certain level is reached, more stages are unlocked. Hearts, prizes, clothing, skills and keys are awarded as the game progresses to motivate the players. The game can be downloaded on any mobile device and computer and can be used without internet connection.
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